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Algeth'ar Academy Dungeon Guide: Location, Boss Strategies, Trash, and Loot

Home / Algeth'ar Academy Dungeon Guide: Location, Boss Strategies, Trash, and Loot

Algeth'ar Academy Dungeon Guide: Location, Boss Strategies, Trash, and Loot

Getting into Algeth’ar Academy

Situated in the newly added area of Thaldraszus within the Dragon Isles, Algeth’ar Academy is a dungeon with a difficulty level of 70. The flight point closest to the dungeon entrance is Algeth’era in Thaldraszus, accessible to both Horde and Alliance players. After arriving, simply head east for a brief distance to locate the dungeon entrance.

Algeth'ar Academy Entrance Location

In the following guide, we will present a comprehensive overview of Algeth’ar Academy. This guide aims to equip you with essential information to successfully navigate the dungeon across all difficulty levels, including Normal, Heroic, and Mythic. We will delve into all four boss encounters and highlight the significant abilities of the trash enemies in the dungeon. If you’re interested in learning about other Dragonflight Dungeons or the upcoming Mythic+ season

Algeth’ar Academy Layout

Algeth'ar Academy Main Map
Algeth'ar Academy The Pitch
Algeth'ar Academy Headteacher's Enclave

Dungeon Bonuses and How to Obtain them

As soon as you step into the dungeon, you’ll descend an invisible bridge and arrive at the Quad area. Here, you’ll encounter five Dragonflight Recruiters, each offering a distinct buff that will last throughout the entire dungeon. It’s essential to choose carefully, as you can only select one of the five recruiters!

Bronze Dragonflight Recruiter Model
Blue Dragonflight Recruiter Model
Green Dragonflight Recruiter Model
Red Dragonflight Recruiter Model
Black Dragonflight Recruiter Model

Here is a more detailed overview of what buffs the recruiters offer:

Boss Order in Algeth’ar Academy

Algeth’ar Academy offers complete flexibility to choose the order of the boss encounters. However, it’s worth noting that you must defeat the preceding three bosses, namely Overgrown Ancient, Crawth, and Vexamus, before unlocking Echo of Doragosa. Below, you’ll find our suggested order of boss encounters. Our personal recommendation is as follows:

The Botanica and Overgrown Ancient

Notable Trash Before Overgrown Ancient

Located to the right of The Quad, up the staircase, you’ll come across The Botanica area, where the Overgrown Ancient boss awaits. This boss will remain dormant until you’ve eliminated all Vile Lashers and Hungry Lashers in the area. Check out the following details on these creatures:

  • Vile Lasher has only one ability to pay attention to and that is the Detonation Seeds Icon Detonation Seeds ground effect. If you get hit by them you will get disoriented, so watch out!
  • In every pack where a Vile Lasher is present, you will find a dozen Hungry Lasher. They do not do anything except auto-attack.
  • Finally, the most dangerous non-boss-enemy in this dungeon: Aggravated Skitterfly. Not only do they do high damage with their instant Darting Sting Icon Darting Stings while charging at players, but they will occasionally cast Agitation Icon Agitation, a stackable EnrageEnrage effect that will increase their damage done. Use cooldowns and kill them at all costs.

Overgrown Ancient Boss Guide

Overgrown Ancient



During the fight with Overgrown Ancient, keep an eye on the boss’s Energy meter, as it will start casting Burst Forth once it reaches maximum capacity. Be sure your healer is vigilant for this ability, as it inflicts significant damage to the entire group and also awakens all the Hungry Lashers. For more information on the encounter, refer to the details provided below:

All Roles

Tank

  • Use active mitigation once you see the boss casting Barkbreaker Icon Barkbreaker on you.
  • Taunt the Ancient Branch as soon as it spawns.
  • Once the boss casts Burst Forth Icon Burst Forth, collect threat on every one of the awakened Hungry Lashers. On Mythic difficulty, they will have a special PoisonPoison attack called Lasher Toxin Icon Lasher Toxin; it is extremely important to pick up threat quickly and nuke them.
  • Use defensive cooldowns when Burst Forth Icon Burst Forth cast is about to happen.

Healer

  • On Mythic difficulty, as soon as the boss casts Ancient Branch, it will also apply the Splinterbark Icon Splinterbark BleedBleed effect to the entire party. You want to make sure people are topped up at all time especially before Burst Forth Icon Burst Forth is cast.
  • Be ready to top up your party once the boss casts Burst Forth Icon Burst Forth.

The Pitch and Crawth

Notable Trash Before Crawth

After defeating Overgrown Ancient, proceed straight ahead and utilize the invisible bridge to reach the central platform. There, you’ll encounter the only “mini-boss” in the entire dungeon, the Guardian Sentry. Here are some crucial details to keep in mind during this encounter:

  • Guardian Sentry has a lot more health than a regular mob, hence why we refer to it as a “mini-boss”.
  • Avoid the Deadly Winds Icon Deadly Winds ground animation at all times. After the initial hit, the tornado will circle around for several seconds before disappearing; avoid getting in contact with it.
  • Run away from Expel Intruders Icon Expel Intruders; the cast will knock you back and do high damage. You can also line-of-sight the damage, even if you are still in the circle but behind one of the nearby walls.
  • Your tank must be careful with the Storm Slash Icon Storm Slash “tank-buster” ability; it is best to use active mitigation if they are low health.

After defeating the Guardian Sentry, you can make your way towards the area where Crawth is situated. However, keep in mind that this boss has an activation process that involves clearing three waves of Territorial Eagles and Alpha Eagles. Here’s what you need to know about these creatures:

  • Territorial Eagle has only one ability, which always goes on the highest threat target (your tank) — Peck Icon Peck. It does initial damage and applies a stackable BleedBleed effect.
  • At first, Alpha Eagle will not be present; they will come in Waves 2 and 3, after you have defeated the initial Territorial Eagle spawns. They have an important Gust Icon Gust frontal ability to sidestep and a Call of the Flock Icon Call of the Flock buff, which you must interrupt at all costs.

Crawth Boss Guide

Crawth

To activate the Crawth boss encounter, you need to toss three Play Ball! items into the fire ring, which will cause the boss to appear. It’s crucial to understand how Play Ball! functions: by throwing in three items, you’ll gain either Goal of the Searing Blaze or Goal of the Rushing Winds, each providing temporary buffs but also ramping up the difficulty of the fight. The boss will activate the Goals at 75% and 45% HP. Check out the following detailed overview of the encounter:

Goal Activation

All Roles

Tank

Healer

Algeth’ar Academy and Vexamus

Notable Trash Before Vexamus

  • Corrupted Manafiend is the first trash mob you are going to face. It has several abilities to interrupt, such as Surge Icon Surge and Mana Void Icon Mana Void, but none of them are life threatening. Dump your spare interrupts to stop those casts.
  • Arcane Forager is another mob you should not worry about, as it only casts Vicious Lunge Icon Vicious Lunge on a random target, doing a tiny bit of damage.
  • Arcane Ravager has the most health out of all the mobs in this area. It always charges the furthest target from your group with Vicious Ambush Icon Vicious Ambush and it has a deadly channeled frontal ability called Riftbreath Icon Riftbreath. Dodge it at all costs!
  • Spellbound Battleaxe is going to be a tough mob for your tank due to Severing Slash Icon Severing Slash; not only it will deal an initial damage to them, but it will add a harsh follow-up BleedBleed effect.
  • Spellbound Scepter is the most dangerous mob in this area. You should watch out for its Mystic Blast Icon Mystic Blast, which does AoE damage to everyone in your party. Occasionally, the mob will also cast Arcane Rain Icon Arcane Rain; side step them at all costs, they do high damage upon contact!
  • Finally we have the Unruly Textbook, with the only important cast to stop being Monotonous Lecture Icon Monotonous Lecture. It will crowd-control you for a long time if not stopped.

Vexamus Boss Guide

Vexamus

After clearing the three packs of mobs, Professor Maxdormu will start casting Recall History, which will summon Vexamus. The boss fight is relatively straightforward; it generates Energy passively, gaining more by absorbing any Mana Bombs. Once it reaches 100 Energy, it will unleash a potent cast called Arcane Fissure, which is an excellent time to use your personal defensives.

All Roles

  • Professor Maxdormu will occasionally spawn 5 Arcane Orbs Icon Arcane Orbs, which will slowly travel towards Vexamus. Do not let it soak them, since it will deal AoE damage to your entire group and add 20 Energy to its bar. You can either decide for each party member to take an Arcane Orb with a defensive or let your tank soak most of them. On Mythic difficulty, you will also receive an Oversurge Icon Oversurge debuff upon soaking an orb, so watch out!
  • Avoid the Corrupted Mana Icon Corrupted Mana pool, coming from the last tick of the Mana Bombs Icon Mana Bombs, it will deal damage and slow you every second you spend in it.
  • Sidestep the Arcane ground pools after the Arcane Fissure Icon Arcane Fissure pushback.

Tank

  • You can soak several Arcane Orbs Icon Arcane Orbs, but beware of the initial damage; here will be a good place to use your active mitigation.
  • Aim the Arcane Expulsion Icon Arcane Expulsion frontal away from your team.

Healer

  • Beware of the Mana Bombs Icon Mana Bombs cast. It will always go on a random 3 players from your party and deal damage-over-time. Top up your teammates quickly!
  • Use your healing cooldowns once the boss casts Arcane Fissure Icon Arcane Fissure.

The Headteacher’s Enclave and Echo of Doragosa

Notable Trash Before Echo of Doragosa

After defeating Vexamus, proceed to The Headteacher’s Enclave, where the final boss of the dungeon, Echo of Doragosa, resides. The trash mobs in this area are relatively easy to handle, making it a good spot to increase your enemy forces count if you plan on running this dungeon on Mythic+ difficulty. A more comprehensive analysis of each trash mob and their abilities can be found below.

  • Watch out for Astral Whirlwind Icon Astral Whirlwind coming from Algeth’ar Enforcer; this will be a dangerous mob for all melee players.
  • Algeth’ar Security‘s Disrupting Pulse Icon Disrupting Pulse is an incredibly powerful AoE damage ability, though you can line-of-sight the cast and avoid the damage. Keep in mind that you cannot interrupt it and if you do use stuns to stop it, it will simply recast the ability.
  • Algeth’ar Educator is one of the mobs you will love to have in each pack because of its Astral Bomb Icon Astral Bomb working on enemy mobs. Simply stay with the bomb near them and they will take the full damage. They also have an Arcane Missiles Icon Arcane Missiles cast that must be stopped.
  • Finally, we have the Algeth’ar Nurse, with the only important cast to watch out for being their Celestial Shield Icon Celestial Shield. The mob will always cast this when they are at low health, you will not be able to interrupt it and, upon stopping it with stun/disruption effects, it will recast. It is best if you just use Purge effects to remove it.

Echo of Doragosa Boss Guide

Echo of Doragosa

Echo of Doragosa’s Energy bar will regenerate naturally, and once it reaches 100 Energy, the boss will cast Astral Breath. It’s crucial to understand how the Overwhelming Power debuff functions. This debuff gives you a 5% damage increase per stack, up to a maximum of four stacks. However, if you reach the maximum stacks, you will trigger Arcane Rift, which removes all your stacks and periodically casts Uncontrolled Energy, making the fight more challenging. To optimize your damage output, try to have only 1-2 stacks of Overwhelming Power deliberately. Keep in mind that each of Echo of Doragosa’s abilities grants you a stack of the debuff. You can find a more detailed breakdown of the fight below:

All Roles

  • Use a personal defensive when you get an Energy Bomb Icon Energy Bomb cast on you.
  • Run away from Power Vacuum Icon Power Vacuum at all cost.
  • Avoid the Astral Breath Icon Astral Breath frontal ability; failing to do so will likely kill you.
  • Make sure to have a few stacks of Overwhelming Power Icon Overwhelming Power just so you can speed up the boss fight. Account for unavoidable damage, since each of Echo of Doragosa‘s abilities will apply a stack of the debuff. The worst thing you can do is spawn Arcane Rift Icon Arcane Rift out of pure greed.

Tank

  • Tank the boss in one of the corners and be conservative with the space; this fight can become a nightmare if multiple spawns of Arcane Rift Icon Arcane Rift are on the field.

Healer

  • Spot-heal the target that gets the Energy Bomb Icon Energy Bomb.
  • The boss will occasionally cast Arcane Missiles Icon Arcane Missiles on a random target, so top them up quickly!

Algeth’ar Academy Loot Table

Overgrown Ancient

TypeItemStats
2H AxeAlgeth'ar Hedgecleaver Icon Algeth’ar HedgecleaverStr, Mastery/Vers
Mail FeetBoots of Explosive Growth Icon Boots of Explosive GrowthCrit/Haste
Cloth HandsExperimental Safety Gloves Icon Experimental Safety GlovesVers/Crit
Leather WristFrenzyroot Cuffs Icon Frenzyroot CuffsHaste/Mastery
WarglaiveMystakra's Harvester Icon Mystakra’s HarvesterVers/Crit
BackPotion-Stained Cloak Icon Potion-Stained CloakHaste/Vers

Crawth

TypeItemStats
Mail WaistAzure Belt of Competition Icon Azure Belt of CompetitionVers/Mastery
Cloth ChestBronze Challenger's Robe Icon Bronze Challenger’s RobeMastery/Crit
TrinketDragon Games Equipment Icon Dragon Games EquipmentStr
TrinketEmerald Coach's Whistle Icon Emerald Coach’s WhistleInt
StaffObsidian Goaltending Spire Icon Obsidian Goaltending SpireAgi, Crit/Vers
Leather HandsRuby Contestant's Gloves Icon Ruby Contestant’s GlovesVers/Mastery

Vexamus

TypeItemStats
FingerPlatinum Star Band Icon Platinum Star BandCrit/Mastery
1H SwordSpellbane Cutlass Icon Spellbane CutlassStr, Haste/Vers
1H SwordSpellboon Saber Icon Spellboon SaberInt, Haste/Mastery
Off-HandVexamus' Expulsion Rod Icon Vexamus’ Expulsion RodCrit/Haste

Echo of Doragosa

TypeItemStats
TrinketAlgeth'ar Puzzle Box Icon Algeth’ar Puzzle BoxAgi/Str
Plate ChestBreastplate of Proven Knowledge Icon Breastplate of Proven KnowledgeVers/Crit
StaffFinal Grade Icon Final GradeInt, Mastery/Haste
Cloth HeadOrganized Pontificator's Mask Icon Organized Pontificator’s MaskCrit/Haste
Mail ShoulderScaled Commencement Spaulders Icon Scaled Commencement SpauldersMastery/Crit
Plate LegsVenerated Professor's Greaves Icon Venerated Professor’s GreavesVers/Crit

Algeth’ar Academy Achievements

There are 8 total achievements to obtain in Algeth’ar Academy:

AchievementCriteria
Algeth'ar Academy Icon Algeth’ar AcademyDefeat the Echo of Doragosa in Algeth’ar Academy
Heroic: Algeth'ar Academy Icon Heroic: Algeth’ar AcademyDefeat the Echo of Doragosa in Algeth’ar Academy on HeroicHeroic difficulty or higher.
Mythic: Algeth'ar Academy Icon Mythic: Algeth’ar AcademyDefeat the Echo of Doragosa in Algeth’ar Academy on MythicMythic or Mythic Keystone difficulty.
Mythic: Algeth'ar Academy Guild Run Icon Mythic: Algeth’ar Academy Guild RunDefeat Echo of Doragosa in Algeth’ar Academy on MythicMythic difficulty while in a guild group.
Keystone Hero: Algeth'ar Academy Icon Keystone Hero: Algeth’ar AcademyComplete Algeth’ar Academy at MythicMythic Level 20 or higher, within the time limit.
Duck, Duck, Spruce! Icon Duck, Duck, Spruce!Defeat the Overgrown Ancient while all party members have a Well-Fed Duckling on their head in Algeth’ar Academy on MythicMythic difficulty.
See Me After Class Icon See Me After ClassDefeat Vexamus without players absorbing any Arcane Orbs Icon Arcane Orbs in Algeth’ar Academy on MythicMythic difficulty.
Squad Goals Icon Squad GoalsDefeat Crawth after simultaneously activating both Goals in Algeth’ar Academy on MythicMythic difficulty.
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