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Dungeon Strategy Guide for Spires of Ascension

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Dungeon Strategy Guide for Spires of Ascension

In Spires of Ascension, Kyrian Covenant Dungeon Buff
Players will encounter a dead Kyrian on both the left and right paths after slaying the first boss in the Spires of Ascension. Since beating the second boss and flying over, another dead Kyrian can be seen on the right side of the stairwell.

It can be interacted with by a Kyrian Covenant player, who will obtain the Spear of Destiny. This player will then throw the Spear of Destiny at a target, shocking all enemies within 8 yards and will their damage by 20% for 10 seconds.

Notable Kin-Tara Trash Tips and Tricks in Spires of Ascension Kin-Tara Boss Guide

On the garbage to Kin-Tara, there are a variety of spells to disturb.
Forsworn Mender can use Forsworn Doctrine, which heals a target by 10% per second.
Burden of Knowledge will be cast by Forsworn Castigator, doing a large amount of damage to a random player and leaving a DoT.
Within 30 yards, Forsworn Goliath will cast Rebellious Fist, a big AoE spell.
When a Forsworn Goliath attempts to throw Rebellious Fist, some of the Anima is included.
When it runs out of Anima, it will attempt to Recharge Anima by erecting a shield, which will avoid the cast if the shield is destroyed.

There will be no Rebellious Fist casts if Anima is not present.

Tips and Strategy for the Kin-Tara Boss in Spires of Ascension
Since Kin-Tara and Azules have the same health pool, cleaving both bosses is advantageous!
The Deep Connection between Kin-Tara and Azules would stack a DoT for every player who joins the beam linking them.
Tank should make sure Kin-Tara is pointed away from the party because she wants to be tanked and has a frontal cleave.
Azules needs no tanking and can fly across the arena at random.
Azules will park in various locations in the arena and launch Attenuated Barrage rockets.
Stand behind Azules as these pass out in front of him!
Kin-Tara will occasionally fly into the air and fire a Charged Spear at a player.
Since the spear can deal damage and leave a void zone on the ground, this player should step away from the party.

Spires of Ascension Ventunax Boss Guide
Important Ventunax Trash Hints and Techniques
After defeating Kin-Tara, you have the option of taking the left or right direction. The pathways are somewhat close and have the same mobs in different groups, but they are in different groups.
What you should remember is this:
Don’t go alone if you’re a Forsworn Stealthclaw !
Etherdivers have a poor health pool, but the debuff Insidious Venom is fatal. AoE these down as soon as possible.
The Forsworn Champion casts Forsworn Doctrine, which should be stopped.
The Forsworn Squad-Leader should be concentrated because their Inspiring Presence reduces the dps of surrounding mobs by 75%.

Tips and Strategy for Ventunax Bosses in Spires of Ascension
The Ventunax battle is a spank and tank that gets more difficult as the fight continues.
Ventunax can use Dark Stride to summon a Shadowhirl and add a Bleed to a random player at his current position.
Dark Bolt will be fired by Shadowhirl on a regular basis, with the trajectory spinning anti-clockwise.
When you are struck by a Dark Bolt, you can suffer damage and be thrown into the air.
Ventunax can be moved away from the Shadowhirl by the Tank so that players have enough time to avoid the projectiles.

It becomes more impossible to stop Shadowhirls as more are spawned!
But that’s not all: Ventunax casts Recharge when he runs out of steam.
This causes all Shadowhirls to fire 9 bolts at once.
Finally, Ventunax has a frontal cone that all players must avoid.

Spires of Ascension Oryphrion Boss Guide
Tips and Tricks for Oryphrion Trash
The Trash to Oryphrion has a lot of interrupts to help your party once again.
Greater Mending may be disrupted by Forsworn Warden to discourage a cure.
You will avoid a high-damage spell from hitting a random target by interrupting Forsworn Devastator Dark Pulse.
Forced Confession is a mean DoT that can be interrupted by Forsworn Justicar. If the cast is successful, the players can disperse from the party, as orbs will be expelled every 3 seconds.
When pulling a Forsworn Helion , make sure your healer is primed, as its Menacing Presence deals passive ticking dmg when in battle.

Spires of Ascension Oryphrion Boss Strategies and Tips
The Oryphrion combat is a cyclical battle in which Oryphrion can use his Anima for abilities before having to recharge it in a burn process.
Let’s start with the Anima-consumption abilities:
Charged Stomp will add a DoT that delays the goal to the Tank and any surrounding matches. The Healer should be able to dispel this.
Purifying Blast , on the other hand, is a player-targeted skill. When the talent has shot, this player can stretch out for the others.

The most critical skill to be conscious of is Empyreal Ordnance.
A blue arrow appears above the heads of all players in the party.
The field surrounding each player will be labelled with a grey circle for a bombardment after a few seconds.
The bombardment would reach Anima Field a few seconds later and cover the whole area.
Ideally, you’ll want to group these together to conserve space and make the next step simpler.
You must ensure that no player loses their Empyreal Ordnance in melee with the second cast of Empyreal Ordnance in the phase, as the boss will automatically begin Phase 2.

Oryphrion can cast Drained and begin to restore his Anima while taking 100 percent Bonus damage.
Every previously positioned Anima Field can transform into Anima Orbs and rush towards the Boss.
To prolong the process, players should soak the Orbs before reaching Oryphrion.
Soaking an Orb, on the other hand, applies a debuff to you and does h to all members of your faction.

Spires of Ascension Devos Boss Guide
Important Devos Trash Tips and Strategies
There are just three trash mobs between you and the final boss, Devos. These garbage mobs, on the other hand, can be pulled one at a time, as the rest would regenerate if one dies.
Each of these three trash mobs has a unique capacity, which is passed on to the others when one dies.
Oppression exists in Lakesis.
Klotos exudes an Aura of Intimidation.
Wicked Blade is a feature of Astronos.

Astronos, Lakesis, Klotos are the three we propose destroying in this order.
As a consequence, AoE damage isn’t applied until the very last crowd.
If you’d rather live with AoE damage than a rise in damage taken, you can exchange Klotos and Lakesis.
In either case, the final mob would hold all three powers.

Tips and Strategy for Devos Boss in Spires of Ascension
There are a few mechanics in Devos first phase:
With Lost Confidence, two players would be debuffed. It creates a pool on the floor as it is dispelled. It should be put at the edge of the room by every player who has it, and it should be dispelled by the Healer.
Devos would charge right ahead of her in a straight line, causing dmg to everyone who is hit.

Abyssal Detonation is the last Phase 1 mechanic in evos.
To avoid this mechanic, stand in Archon’s Bastion, a broad blue bubble.
You will die if you do not stand in the bubble!

Devos will enter Phase 2 at 70% and 30%, becoming untargetable, triggering the Anima Conduit, and launching into the clouds.
This summons 5 Anima Balls, which must be retrieved by the party and returned to the Anima Conduit in the platform’s middle.
You should only use one Anima Orb at a time and you don’t have to press something to access it.
During this time, you’ll be pushed in one direction by the wave, and void zones will be pushed against you. Make sure you don’t get hit too hard!
Healers may have passive AoE damage to recover though, but they can mitigate some of it by dispelling Lingering Doubt.

If all 5 Orbs have been restored, a player can equip the Spear by clicking on the Anima Conduit.
This player will receive a Vehicle targeting UI as well as a reticule to indicate where the spear will go.
To shoot the spear at the reticule, aim it at Devos and strike (default: 1).
If the Spear reaches Devos, it will take 10% of her health away, and Devos will land and return to Phase 1.
If you miss the Spear, 5 more Anima Orbs will spawn before you can try tossing it again.
We suggest waiting for Devos to shift positions and then tossing the spear as soon as she does. She would be less likely to travel as a result of this.

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