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In the Shadowlands, the Necrolords are the second Covenant you can meet. As the military arm of the Shadowlands, the liches, warlords, and spies of the Necrolords act to defend the Shadowlands from foreign powers battling against the enemies of Death. You will have the option to pick them as a member at the highest level and get access to Necrolord-specific rewards, including class skill, agility skill and cosmetic rewards!
Introduction to the Covenant of Necrolords:
One of the four Covenants were the Necrolords, serving as the Shadowlands’ military arm. The Shadowlands are secured from foreign forces fighting war against the enemies of Death.
Ruthless, unyielding, and unrelenting are all souls cherished by the Necrolords. In all their types, they respect energy-mental, emotional , and physical. The Necrolords are not bad, but some view the Necrolords in this way because of their devotion and single-minded emphasis on power.
Through their resolve and ability to serve the Covenant fully and without doubt, souls assigned to the Necrolords will be checked.
In the Shadowlands expansion, Maldraxxus is one of the five playable outdoor areas, and is the primary residence of the Necrolords covenant. There is a similarity to the Eastern Plaguelands in the world of Maldraxxus, full of bones, large fungal growths, slime ponds, and other habitats that only the courageous and hardy will venture invade. It is also the second of the four domains of the Covenant (Bastion, Maldraxxus, Ardenweald, and Revendreth) that would aim to achieve the privilege of selecting a covenant at level 60.
Necrolords Special Abilities Covenant
One signature skill and one class fighting skill are provided to all members of the Necrolords Covenant. For all Necrolords, the signature skill is the same, although for each class, the fighting skill is different.
Covenant Necrolords Signature Ability
Fleshcraft: Shape a 4-second flesh and bone shield that absorbs dmg equal to 20% of your full health for 2 minutes. Channeling near a corpse asserts their essence, up to 50% of your full health, to grow the shield. This is most effective against enemies who are powerful.
Area of 10 yd, Channeled (4 sec cast), 2 min cooldown
Fighting Skills of the Necrolords Covenant Class
Death Knight
Abomination Limb: Sprout for 12 seconds with an extra limb. It causes shadow damage to 5 close enemies per 1 second (25.76 percent of Attack Power) and draws an opponent to your position if they are further than 8 yds from you. The first time an enemy’s gain is dragged by the limb
Blood: 3 charges for Bone Shield
Frost: Rime Rime
Unholy: Runic Corruption
Just once every 4 seconds will the Abomination Limb attract the same opponent.
No fee, 20 yd range, 2 min cooldown, Instant cast,
Demon Hunter
Fodder to the Flame: Commission a death duel from The Theater of Suffering against a Condemned Ghost. Vanquishing the opponent destroys his devil spirit and generates a 30-second lake of devil blood. Fighting inside the pool raises the intensity of the attack by 20% and decreases by 10% the dmg that enemies deal to you. The Condemned Demon is regarded by Fleshcraft as a formidable adversary.
2 min cooldown, Instant Cast.
Druid
Adaptive Swarm: Command a swarm that heals (126% of Spell power) or deals shadow dmg over 12 seconds to a target (120% of Spell power) and improves the potency of your periodic effects on them by 20%. Jumps to a target within 25 yards upon expiration, alternating up to 3 times between friend and foe.
Base mana 5 percent, 40 yd radius, Instant cast, 25 sec cooldown.
Hunter
Death Chakram: Throw a lethal chakram at your current target that will inflict Shadow dmg 7 times quickly (25 percent of Attack power), bouncing to other targets if they are close. Its damage is increased by 15 percent each time the chakram deals dmg and you create 3 Focus.
Range 40 yd, Instant cast, cooldown 45 sec.
Mage
Deathborne: Turn for 20 seconds into a powerful skeletal mage. Your Frostbolt, Flare, and Arcane Blast strike up to 2 enemies near your target in the shape of a skeleton wizard, and your spell dmg is improved by 10 percent.
Base mana 5 percent, 1.5 sec cast, 3 min cooldown.
Monk
Bonedust Brew: Hurl a brew made on the ground from the bones of your victims, covering all the goals reached for 10 seconds. Your skills have a 35 percent chance of affecting the target as Shadow damage or recovering a second time at 35 percent performance.
Mistweaver: With your Bonedust Brew active for an extra (42 percent of Attack power), Gust of Mists heals targets
Brewmaster: When hitting enemies with your Bonedust Brew enabled, Tiger Palm and Keg Smash decreases the cooldown of your brews by an additional 1 sec.
Windwalker: Spinning Crane Kick refunds 1 Chi when your successful Bonedust Brew hits enemies.
Radius of 40 yd. Instantaneous. Cooldown for 1 min
Paladin
Vanquisher’s Hammer: Throws a hammer at your aim dealing Shadow dmg (112 percent of Spell power) and inspiring your next one—
Retribution: Templar’s Verdict to cause the Holy Storm immediately.
Holy: Word of Glory, to cause Dawn Light automatically
Protection: The word of glory that activates the Shield of the Righteous immediately
1 Holy Force, range: 30 yd. Instantaneous. Cooldown for 30 secs.
Priest
Unholy Nova: Inside your mark, a ball of latent corruption dwells, dealing (60% of Spell power) Shadow dmg or healing every 1 sec. Bursts on up to 5 allies or enemies within 15 yds after 4 seconds for healing or Shadow dmg (169 percent of Spell power).
5% of the mana foundation, 40 yd radius, Instant. Cooldown for 30 secs.
Rogue
Serrated Bone Spike: Embed a bone spike in the target, dealing bleed damage every 3 seconds before they die (60 percent of Attack power). Deals damage and produces 1 Combo Point per active bone spike (60 percent of Attack power). Refunds 1 fee when the target dies or gets completely recovered. Serrated Bone Spike’s bleed has a 30 percent chance of a second time dealing its damage. 1 combo point award.
Melee Rifle, 10 Energy, Instant, 30 yd range, 30 sec. refill needed
Shaman
Primordial Wave: Blast the target with a Primordial Wave, dealing Shadow damage (65% of Spell power) and applying Flame Shock to an opponent, or
Elemental: for healing an ally (65% of Spell Power). For 80% of the usual damage, your next Lava Burst will also strike targets impacted by your Flame Shock.
Enhancement: cure for (65% of Spell power) an ally. For 100 percent of the usual impact, your next Lightning Bolt will also reach targets impacted by your Riptide.
Restoration: cure and add Riptide to an ally (65 percent of spell power). For 60 percent of natural regeneration, the next Regeneration Pulse will also impact targets damaged by the Riptide.
3% of the Base Mana. Radius of 40 yd. Cast for 1.5 secs. 45 sec refill; 1 Fee.
Warlock
Decimating Bolt: Hurl magic decimating bolts at your mark, dealing shadow damage[4 * (30 percent of Spell power)] and increasing the damage of the next 3
Incinerates: Death
Soul Drain
Soul Drain
[Shadow Bolts] by 100%.
Decimating the damage incurred by Bolt, and the bonus to
Destruction
To incinerate
Soul Drain
Soul Drain
[Shadow Bolt] both improve as the health of the target decreases.
4% of the Base Mana. Radius of 40 yd. Cast for 2.5 secs. Cooldown for 45 secs.
Warrior
Conqueror’s Banner: Place the Conqueror’s Banner in the field, giving you and 2 allies 20% overall health and 10% vital strike chance within 15 yds of the banner for 20 seconds. While alive, you are granted Glory by investing [20 (Arms, Defense, Initital) or 30 (Fury)] rage and destroying enemies. Glory raises the damage to the vital strike by 1% per stack, up to 30 percent for 30 seconds.
Instant cast, cooldown for 2 min.
Dungeon Bonuses by Necrolords
In a special dungeon dungeon, each Covenant will have special buffs or bonuses that they can give to their team. Inside the Theater of Pain and Plaguefall, the Necrolords provide special advantages.
Theater of Pain
Your whole party will earn a buff with at least one Necrolord member of your squad, providing 10 percent movement speed and flexibility.
Banners from Necrolord
Players will find three Necrolord flags in the Theatre of Pain dungeon. After the first boss, there is one Necrolord Banner positioned in each of the wings.
To get the Necrolord’s Chosen buff that lasts 5 minutes, any player that is part of the Necrolord Covenant can click on a Necrolord banner. Any group members who are similar to the Necrolord’s Chosen player will get another buff called Necrolord’s Command, offering 10 percent mobility and pace of movement to all!
You’ll get a total of 15 minutes of 10 percent vers and travel pace in the dungeon, since there are three Necrolord banners throughout the dungeon.
The Plaguefall
To steal their passive effect, a Necrolord may use his Fleshcraft on the corpse of either of these slimes. Just one of these buffs at a time can be stolen from the Necrolord.
AoE dmg Proc Aura
For 3 minutes, using Fleshcraft on the corpse of the Gushing Slime‘s will give the Corrosive Gunk aura to the Necrolord.
This aura will apply the Corrosive Gunk boost to every member of the surrounding party; damage has a chance to cause additional natural damage to nearby enemies [22 / 100 * max(Attack strength, Spell strength) * (1 + Versatility)]. Currently, it is unknown if this disruption would be identical to the Spark Bots in Operation: Mechagon-Junkyard.
5 percent Reduction Aura
Using Fleshcraft on a red or blue slime would send the Congealed Contagion aura to the Necrolord for 3 minutes, minimizing damage within 10 yards for allies by 10 percent. It drops Congealed Contagion as the slime dies, which you can even stand in for a different buff of 10 percent dmg reduction. There are multiplicative stacks of the Necrolord aura and lake haste buffs.
Haste Aura 5 percent
For three minutes, using Fleshcraft on a red or blue slime will give the Necrolord the Rapid Infection aura. Inside 10 yards, this aura will add the Rapid Infection buff to every surrounding group member, supplying them with 15% Haste. It drops Rapid Infection as the slime dies, which you can even stand in for a separate 15 percent Haste buff. There are multiplicative stacks of the Necrolord aura and lake haste buffs.
Renown Necrolords
Renown is a basic advancement structure of the Covenant that will calculate and build your role in the Necrolords Covenant. Renown is not an open-ended challenge, unlike the two APs (Artifact Control and Azerite Control) in the previous expansions; it is a metered advancement structure that you will move through as you play the game.
A currency awarded from a number of quests is represented by Renown. There is also a particular Renown of the Covenant, Renown-Necrolord, which can be used exclusively for the gain of your own Covenant. Replenish the Reservoir Rewards 1 Renown the weekly quest which will become an integral part of your weekly routine. The amount of prestige you will be able to gain per week will be reduced.
For the following prizes, Renown can be turned in:
Soulbinds’ open stages
Recruit the reconnaissance map for explorers
Increased levels of reward items for World Quests
Gain benefits such as legendary recipes, pets, mounts, and transmogs from Covenant
Your Covenant campaign’s available chapters
Increase the number of souls you will save each week from the Maw
Renown Stage Search
To verify your present degree of Renown, visit your Covenant’s Keeper of Renown. This is Elspeth Larink for the Necrolord, 46.5, 40.1 in the Seat of the Primus, across from Su Zettai.
Not just the current rank (center top), but also a clickable list of what incentives are available at whatever rank is displayed by the Renown UI.
Renown Benefits of Necrolord Covenant by Level :
You should claim the Necrolord Covenant Quartermaster, Su Zettai, found near the Soulbinder, for item rewards.
Rank 2: Deepening Bond The link with the Necrolord is rising with a 2% rise in stamina.
Rank 3: Update Soulbind- Marileth , 3rd Row
Rank 4: Adventurer: Secutor Mevix -Conversation with Merick Feldscar to recruit
Opening chapter of
Rank 5: Necrolord Campaign: The House of Eyes
Rank 6: Standard of the Necrolords Back Transmog available to Renown Quartermaster for purchase
Rank 7: Unrated PvP Item Level-Improved overall item level
Rank 8: Update from Soulbind- Marileth, 4th Row
Chapter of the Necrolord Campaign Opens: Grand Theft Necropolis
Rank 9: Update Soulbind- Emeni, 4th Row
Rank 10: Update to Soulbind- Marileth, 5th Row
Rank 11: Chapter of the Necrolord Movement Opens: Do Not Forget
Hearthstone Toy-Purchasable Necrolord Hearthstone from Renown Quartermaster
Rank 12: Gunn Gorgebone : Explorer-Speak to Merick Feldscar to recruit
Rank 13: Necrolord Campaign Chapter Opens: A Golden Dawn
Upgrade Soulbind- Emeni, 5th Row
Rank 14: Memory of a Vital Sacrifice – Legendary Power available for purchase from Renown quartermaster
Rank 15: Soulkeeper Upgrade – Allows you to rescue more souls from The Maw each week
Rank 16: Covenant Armor (Wrist, Hands, Waist) available for purchase from Renown Quartermaster
Enhances the iLevel of Global Mission rewards
Rank 17: Chapter Opens of the Necrolord Campaign: The Wages of Sin
Adventurer: Rencissa the Dynamo – – Talk to Merick Feldscar to recruit
Rank 18: Update Soulbind- Emeni, 6th Row
Rank 19: Deepening Bond Your connection with the Necrolord grows, increasing Stamina by 2%.
Rank 20: Chapter Opens of the Necrolord Campaign: The House of Rituals
Rank 21: Update of Soulbind- Marileth, 6th Row
Rank 22: Necrolord Campaign Chapter Opens: Assault on the House of Rituals
Unrated PvP Item Level – Maximum item level increased
Rank 23: Necrolord Mount – Plaguerot Tauralus available for purchase from Renown Quartermaster
Rank 24: Soulkeeper Upgrade – Allows you to rescue more souls from The Maw each week
Rank 25: Soulbind Upgrade – Marileth, 7th Row
Rank 26: Covenant Armor (Back, Legs, Feet) available for purchase from Renown Quartermaster
Rank 27: Pet – Jiggles available for purchase from Renown Quartermaster
Adventurer: Khaliiq – Talk to Merick Feldscar to recruit
Rank 28: Soulbind Upgrade – Emeni, 7th Row
Rank 29: Soulbind Upgrade – Heirmir, 7th Row
iLevel of World Quest rewards increases
Rank 30: Soulbind Upgrade – Marileth, Final Row
Rank 31: Soulbind Upgrade – Heirmir, Final Row
Rank 32: Covenant Armor (Head, Chest, Shoulders) available for purchase from Renown Quartermaster
Soulkeeper Upgrade – Allows you to rescue more souls from The Maw each week
Rank 33: Adventurer: Plaguey – Talk to Merick Feldscar to recruit
Rank 34: Osteowings of the Necrolords Back Transmog available for purchase from Renown Quartermaster
Rank 35: Deepening Bond Your connection with the Necrolord grows, increasing Stamina by 2%.
Rank 36: Illusion: Unbreakable Resolve available for purchase from Renown Quartermaster
Rank 37: Covenant Weapon Appearances available for purchase from Renown Quartermaster
Rank 38: Adventurer: Rathan – Talk to Merick Feldscar to recruit
Rank 39: Necrolord Mount – Armored Plaguerot Tauralus available for purchase from Renown Quartermaster
Rank 40: Title – Baron / Baroness
Sanctum’s Necrolord Covenant: The Seat of Primus
The Seat of The Primus is the Sanctum of the Maldraxxus Necrolords Covenant, and they will make their refuge here with all explorers who want to ally themselves with the Necrolords Covenant. This operation center is where members of the Necrolords can find their Sanctum features, such as the Anima Conductor, the Bone Gates Transport Network, the Scouting Map, and the Abomination Factory, their very own Covenant-specific location.
Furthermore, this is where members of the Necrolords Covenant will pick and modify their Soulbinds, relationships with the Necrolords’ strong denizens that will assist them in their journeys through the Shadowlands.
Covenant Soulbinds by Necrolords
Soulbinds allow you to trade forces with your chosen Covenant ‘s mighty denizen. You would have access to a Soulbind tree by undergoing a rite with this being, which will provide access to the denizen ‘s unique powers. Over time, when you deepen your friendship through the Soulbind, these new powers are earned. Each person able to shape a Soulbind has to lend their own personality, plot, and powers.
Changing Soulbinds is going to be just like changing skills for particular reasons. It would be quick to turn from one Soulbind denizen to the other, without the “respec” negligible expense and no rising costs to think about.
The forces a Soulbind Denizen provides are set and remain the same irrespective of the class or spec of the character. There is a new form of object called a Conduit to allow for customization within each Soulbind, which enables you to change some of the forces in the power system of the denizen. It can not only shift that potential when applied to a single tree control, but can also open up or cut off potential choices down the tree.
Conduits are similar to the artifact weapon Relics in Legion. They are put inside the Soulbind tree and can alter or modify the course to what the denizen gives Soulbind abilities. In addition, the Conduit itself is accessible in multiple flavors — DPS, survival, or usefulness, which will conform to the player’s class which spec. In a range of ways, these will be available — dungeon bosses, world missions, attacks, PVP, and other sources of max level. These are kept at your Covenant Sanctum, and with each of your three Soulbinds, they can be swapped about once a week.
Necrolord Soulbind: Plague Deviser Marileth
As crazy as he is clever, Plague Deviser Marileth created some of the most powerful potions in all of Maldraxxus. When the House of Plagues was demolished, Marileth, in the aftermath, was made insane. The imaginative solutions of Marileth prove crucial to the attempt at war. Regardless of the occasional side effect.
Marileth Soulbind Calculator
Soulbind Necrolord: Emeni
Emeni, the daughter of the Kill, was gathered in the Maldraxxus Stitchyards. She was a mighty noble in life, slaughtering hundreds of her siblings to claim the throne. When you cooperate to exterminate your common enemies, she acknowledges your power and prowess. Her notoriety grows ever higher as she ties her spirit to the Maw Walker’s, a legend in her own right.
Emeni Soulbind Calculator
Bonesmith Heirmir: Necrolord Soulbind
The Primus’s apprentice is Bonesmith Heirmir, one of the oldest living souls in Maldraxxus. She is the leading authority in the forging of arms and armour made of bone and steel with eons of experience and practice. The arsenals she produces maintain the House of the Chosen and you are well trained to confront the enemies surrounding them.
Heirmir Soulbind Calculator
Shadowlands Soulbind Calculator
The Necrolord Covenant Increasing Favor
Your character would be allowed to declare their fidelity to one of the four Covenants at level 60. While certain skills will be available shortly after entering the Covenant, it would certainly be important to obtain several prizes by questing, world quests, and other traditional methods of prestige acquisition. These would presumably be similar to the tactics used by established factions to obtain reputation.
If you have achieved level 60 with one player, you can pick the direction for their excursion through Shadowlands that your level 50 alts can follow. They will be encountered by the Fatescribe in Oribos after joining the Shadowlands and finishing the Maw, who will give them the option of instantly selecting a Covenant or running down the plot line that the first character has already finished.
Switch to the Necrolord Covenant
It’s easy to change covenants. Everything you need to do if you have never joined the Necrolords before is visit Baroness Draka in Oribos (43, 74) to seek membership.
You would need to complete two weekly tasks (spaced apart, not two tasks given in the same week) if you have belonged to the Necrolords previously, entered another Covenant and want to return. You will abandon your new Covenant and rejoin the Necrolords after you have finished these two quests.
Your old Covenant arrangement ceases to exist until you have been admitted into the new Covenant, along with all its skills (movement, class, and Soulbinds) and privileges, including access to transmogs, mounts, world advantages, etc.