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In the classic Burning Crusade, how do you get to the Slave Pens?
After swimming down into the pipes highlighted with a green dot on the map, The Slave Pens may be discovered on the northern side of Zangarmarsh at coordinates 49,36. There are three dungeons in this location, so make sure you go all the way to the left before entering.
In Burning Crusade Classic, how can you get into Heroic Mode with the Slave Pens?
You must be level 70 to enter Heroic Dungeon mode, and you must get the Heroic key for each dungeon hub. Once a player has reached Revered with Cenarion Expedition, they can purchase the Heroic Key: Reservoir Key from the Reputation Quartermaster for Coilfang Reservoir.
The Slave Writes Quests in the Classic Burning Crusade
Lost in Action
Start and finish: Watcher Jhang inside Coilfang Reservoir;
rewards: Cenarion Ring of Casting, Dark Cloak of the Marsh, Goldenvine Wraps
Learn more about Earthbinder Rayge, Naturalist Bite, Weeder Greenthumb and Windcaller Claw.
Return to Watcher Jhang in Zangarmarsh’s Coilfang Reservoir.
The Slave Pens are home to Naturalist Bite and Weeder Greenthumb.
After jumping into the water, climb up the big slope to Naturalist Bite.
Once inside Quagmirran chamber, look to the left for Weeder Greenthumb. Once you speak with him, Naga ads will appear.
Overview of the Slave Pens Trash in the Burning Crusade Classic
The majority of the mobs inside The Slave Pens are Humanoid; here’s a list of everything you’ll find:
The Slave Pens’ Class Recommendations
Because Humanoids make up the majority of the trash in this instance, classes with Crowd Control abilities against them will be extremely valuable. Certain classes will also need to use their cleaning powers, such as when dealing with poison. The Rokmar the Crackler fight will need Frost Resistance, while the Quagmirran encounter will require Poison Resistance/Cleanse. Within The Slave Pens, the following skills are effective for certain classes:
The Slave Pens Bosses in the Classic Burning Crusade
In both Normal and Heroic difficulties, you’ll discover overviews of each boss encountered in The Slave Pens, covering their powers, strategies, and loot drops.
Mennu, the Traitor
The first boss encounter within The Slave Pens is Mennu the Betrayer.
Abilities of Mennu the Betrayer
Mennu’s Healing Ward: Every second, heals Mennu for 1% of his total life (600 non-heroic, 1,850 heroic).
Tainted Earthgrab Totem: Casts an AoE Entangling Roots on a regular basis. It deals extremely little damage (72 per tick on heroic) and has a short range.
Tainted Stoneskin Totem: Increases Mennu’s armor by a significant amount, lowering melee damage.
Corrupted Fire Nova Totem: After 5 seconds, it explodes, doing 2,500 fire damage to everyone within a 10 yard radius. Heroic Mode: After 15 seconds or when destroyed, the totem explodes, doing roughly 6500 fire damage in a 10 yard radius. Melee DPS should equip gear with a minimum of 7.1k HP to be able to withstand higher end damage if the totem is unintentionally destroyed. Ranged DPS and healers should avoid approaching the totem because higher end damage will almost certainly oneshot them.
Lightning Bolt: Deals 1000 – 1600 nature damage (2600 – 3200 on heroic), and can only be used on the character with aggro at the time. Uninterruptible service.
Strategy for Mennu the Betrayer: Destroy his totems!
It’s vital to eliminate Mennu the Betrayer totems as soon as possible when fighting him.
Damage should not be a problem for healers to recover from. A good approach is for the tank to move backwards in a huge circle while keeping aggro on Mennu; this will keep him out of range of his totems for the most part.
It’s worth noting that firing his Corrupted Fire Nova Totem will make it to go off right away, so avoid it if at all possible.
The totems may be one-shotted by any class, thus even the healer can deal with them with wanding, simple melee damage, or rank one Earth Shock / Moonfire.
Notes for Heroic Mode: His Lightning Bolt will do almost double the damage; his Mennu’s Healing Ward will heal for more than twice as much every tick; and the Corrupted Fire Nova Totem will be substantially more powerful.
Rokmar the Crackler is a character in the game Rokmar the Crackler
The second boss you’ll face within The Slave Pens is Rokmar the Crackler.
Abilities of Rokmar the Crackler
Enrage – boosts the speed and strength of his attacks.
Ensnaring Moss you, slowing your attack and casting speed.
The victim will bleed until it is fully healed from a Grievous Wound.
Water Spit – hurls forth ice damage in an unstoppable manner.
Rokmar the Crackler Strategy is a strategy devised by Rokmar the Crackler
Grievous Wound is Rokmar the Crackler’s most devastating weapon. The victim, which is usually your tank, will continue to bleed until they are fully healed. Don’t be scared to utilize abilities like Frost Resistance, Frost Resistance Aura, and Frost Ward on him because he has a lot of HP and a frost ability, Water Spit.
Notes for Heroic Mode: His health and damage are greatly boosted, and at 20% health, he will Enrage and become very strong.
Quagmirran is a fictional character created by Quagmirran
The Slave Pens last boss is Quagmirran. Quagmirran is immersed in the water pool in the Slave Pens’ last room. To garner early aggro and bring Quagmirran out of the water, the tank should perform a ranged attack before battling him on the ground.
This is a low-movement, single-target fight with modest party damage and strong tank damage.
Acid Spray (Quagmirran Abilities) – delivers Nature damage to everyone within 35 yards.
Cleave is a melee attack that does damage to adjacent enemies.
Poison Bolt Volley must be cleaned as soon as possible.
Uppercut – is a melee knockback move.
Quagmirran Strategy is a strategy devised by Quagmirran
After Uppercut knocks the tank back, the group should move to keep up with Quagmirran. It’s a good idea to spread out, and Ranged should avoid his Acid Spray as much as possible. Poison cleansing and resistance are quite beneficial in this situation.
Notes for Heroic Mode: His health and damage have both risen greatly; having Nature Resistance is a wonderful method to counteract the high Nature damage output.
Remember to take The Heart of Quagmirran of Quagmirran.