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The Halls of Valor dungeon is situated on the eastern coast of Stormheim in the Broken Isles and is accessible to players at level 70. To reach the dungeon, Alliance and Horde players can use the Valdisdall flight point in Stormheim and travel east until they discover the entrance.
The purpose of this guide is to provide a comprehensive overview of the Halls of Valor dungeon, including essential information to complete it on Mythic and Mythic Keystone difficulty. The guide will cover all five boss fights and highlight the most significant trash enemies in the dungeon, along with their critical abilities. If you’re interested in learning about the other Dragonflight Dungeons or the current Mythic+ season, please refer to our linked overviews. Without any delay, let’s get started!
There are going to be 2 bonuses in this dungeon. The first being Odyn’s Favor and the second one — Odyn’s Blessing. You can find more details on how to obtain them and what their effect is down below:
After defeating Hymdall, you’ll have the option of going to the left (toward Hyrja) or the right (toward Fenryr). It’s recommended to take the left path first so that you can use the second Bloodlust of the dungeon on Fenryr. Additionally, you can find the Mug of Mead on several tables in the main hall, which can distract mobs and allow you to bypass them without triggering combat. This is a useful tip if you want to skip some extra trash mobs without relying on Invisibility Potions. Below, you’ll find more information on the mobs in this area.
You need to defeat the 2 mini-bosses located in front of Hyrja, before she becomes available to be attacked. Here is what you should know about them:
This boss fight is one of the most demanding in terms of healing per second (HPS) compared to other dungeons, so it’s crucial to pay attention. The boss, Hyrja, has two phases, Mystic Empowerment: Thunder (with abilities similar to Solsten) and Mystic Empowerment: Holy (with abilities like Olmyr the Enlightened). The phase triggered depends on where you position yourself in the room. If you stand closer to where Solsten was previously located, you’ll activate Mystic Empowerment: Thunder, while standing closer to where Olmyr the Enlightened was previously located will trigger Mystic Empowerment: Holy. Additionally, the boss will gain stacks that increase the potency of the current Empowerment phase, so it’s essential to avoid consecutive phases of the same Empowerment. Here’s a more detailed breakdown of the fight:
After defeating Hyrja, proceed to the right wing of The High Gate to face Fenryr. In this area, there are several new types of mobs that you should be aware of:
Fenryr is a boss with two phases, and his spawn location can vary each time you enter the dungeon. He can be found either in the south, inside a bear den, or in the west, near the hunter’s camp. You can determine his location by following the footprints on the ground. During the fight, you can bring him down to 60%, and he will retreat to his den and start casting Licking Wounds, ending Phase One. It’s worth noting that the boss’s abilities remain the same throughout both phases. Here’s more information about the fight:
After defeating Fenryr, players will receive Odyn’s Blessing buff, which will allow them to proceed quickly to face the penultimate boss, God-King Skovald. However, before engaging the boss, players must first defeat the Four Kings: King Tor, King Ranulf, King Bjorn, and King Haldor. The order in which they are defeated is up to the players, but it’s important to note that each defeated king will pass on its unique ability to the remaining kings. Once two kings are defeated, the final two will be active, and players will have to fight them simultaneously. It is recommended to defeat King Ranulf first, followed by King Haldor, and then both King Bjorn and King Tor. Here is a more detailed breakdown of each king’s abilities.
The Aegis of Aggramar is a shield that the tank can use during the God-King Skovald encounter. The tank should pick up the shield and use it when the boss begins casting Shattered Defenses. This ability deals a massive amount of damage and will stun any player that it hits. The Aegis of Aggramar will negate the damage and stun effect, allowing players to continue to attack the boss.
During the fight, the boss will periodically summon Valarjar Champions. These adds will fixate on random players and charge towards them, dealing damage to anyone in their path. Players should avoid standing in the path of the Valarjar Champions and kite them away from the group.
The boss will also summon Helya’s Gaze, which will cause beams of light to appear on the ground. Players must move out of the beams to avoid taking damage.
When the boss reaches 30% health, he will begin casting Fervent Martyr. This ability will cause him to become invulnerable and summon a group of Valarjar Champions. Players must defeat the champions before the boss’s invulnerability wears off.
Once the boss is defeated, players will complete the dungeon and earn their rewards.
During the Odyn encounter, it’s crucial to have good communication and coordination within your team. Here are some additional tips for the fight:
Type | Item | Stats |
---|---|---|
Trinket | Horn of Valor | Vers |
Leather Wrist | Adorned Guardian’s Bracers | Crit/Haste |
Cloth Feet | Cushioned Treads of Glory | Mastery/Haste |
Plate Hands | Battleborne Sentinel Gauntlets | Crit/Haste |
Mail Waist | Thundercaller’s Chain | Crit/Mastery |
Type | Item | Stats |
---|---|---|
Ring | Val’kyr Ascension Signet | Crit/Mastery |
Leather Shoulder | Amice of the Enlightened | Haste/Vers |
Plate Feet | Valkyra Protector Greatboots | Haste/Mastery |
Cloth Waist | Solsten’s Arcing Runecord | Mastery/Vers |
Trinket | Mote of Sanctification | Mastery |
Mail Chest | Thunderfused Val’kyr Hauberk | Mastery/Haste |
Type | Item | Stats |
---|---|---|
Neck | Wolfstride Pendant | Mastery/Haste |
Back | Goldscar Pelt | Haste/Crit |
Leather Chest | Hide of Fenryr | Haste/Mastery |
Cloth Hands | Silken Bloodscent Gloves | Crit/Haste |
Plate Waist | Greatbelt of Alpha Dominance | Crit/Haste |
Trinket | Hunger of the Pack | Agi/Str Crit |
Mail Wrist | Runebands of the Worthy | Haste/Crit |
Type | Item | Stats |
---|---|---|
Ring | Woe-Bearer’s Band | Mastery/Crit |
Trinket | Eye of Skovald | Crit |
Leather Hands | Cruel Vice Grips | Crit/Mastery |
Cloth Shoulder | Infernal Mantle of Conquest | Mastery/Haste |
Plate Legs | Greaves of the God-King | Crit/Mastery |
Mail Feet | Felstep Footguards | Mastery/Crit |
Type | Item | Stats |
---|---|---|
Mail Head | Collar of Honorable Exultation | Mastery/Haste |
Leather Head | Glory Seeker’s Helm | Mastery/Haste |
Neck | Pendant of the Stormforger | Crit/Haste |
Plate Shoulder | Pauldrons of the All-Father | Haste/Mastery |
Back | Cape of Valarjar Courage | Vers/Mastery |
Mail Wrist | Solid Gold Bracelets | Crit/Vers |
Plate Wrist | Wristbands of Magnificent Splendor | Vers/Crit |
Leather Waist | Bjorn’s Hunting Strap | Crit/Mastery |
Cloth Feet | Treads of Light | Vers/Crit |
Trinket | Gift of Radiance | Agi/Str Mastery |
There are 6 total achievements to obtain in Halls of Valor:
Achievement | Criteria |
---|---|
Halls of Valor | Defeat Odyn in Halls of Valor. |
Heroic: Halls of Valor | Defeat Odyn in Halls of Valor on Heroic difficulty or higher. |
Mythic: Halls of Valor | Defeat Odyn in Halls of Valor on Mythic difficulty. |
Mythic: Halls of Valor Guild Run | Defeat Odyn in Halls of Valor on Mythic difficulty while in a guild group. |
Keystone Hero: Halls of Valor | Complete Halls of Valor at Mythic Level 20 or higher, within the time limit. |
I Got What You Mead | Splash all four vrykul kings with Mug of Mead in Halls of Valor on Mythic difficulty. |